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Occasionally I make maps. All of them have open source versions of themselves if you want to open them up in Hammer and see how they were made.
   
   
   
   
 
de_tergiversate
 
 
de_tergiversate
 
 

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3kliksphilip
Defuse
October, 2009
6 MB

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I'm glad to have finally got this project out of the way. It's a defuse map that has been extensively playtested. It's fairly balanced and is fun to play and the graphics aren't too bad either. I had the idea for the dam bombsite when in Sri Lanka in 2007 and finally the map has been finished. Enjoy!

 
   
   
 
de_tergiversate 1   de_tergiversate 2   de_tergiversate 3    
   
   
   
   
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3k_smash
 
 
3k_smash
 
 

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3kliksphilip
Minigame
March, 2009
2 MB

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I'm glad to have finally got this project out of the way. It's a defuse map that has been extensively playtested. It's fairly balanced and is fun to play and the graphics aren't too bad either. I had the idea for the dam bombsite when in Sri Lanka in 2007 and finally the map has been finished. Enjoy!

 
   
   
 
3k_smash_1   3k_smash_2   3k_smash_3    
   
   
   
   
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fy_3k_green
 
 
3k_green
 
 

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3kliksphilip
Fightyard
Nov, 2008
1 MB

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Nothing special, but I wanted to get a map released in order to have something to build upon, so I made a small fight arena. The fog is a bit too thick in the distance, but other than that it's a reasonable level with the usual boring array of crates, water and grass. And yes, it does have a green colour scheme.

 
   
   
 
3k_green 1   3k_green 2   3k_green 3    
   
   
   
   
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fy_blok
 
 
fy_blok
 
 

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3kliksphilip
Fightyard
July, 2008
2 MB

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I have wanted to make a map like this for a while. I had a vision of a large cube in space, filled with corridors and passages. I finally got around to making it. It took two days and isn't that fun to play, but it looks nice. I doubt there are many other maps like this one.

 
   
   
 
fy_blok 1   fy_blok 2   fy_blok 3    
   
   
   
   
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dsltn_abs
 
 
dsltn_abs
 
 

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3kliksphilip
Fightyard
July, 2007
2 MB

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I just wanted to make a simple aim map on a tower in the middle of no where, so I made this map. It wasn't popular. It shouldn't have been. But it feels calm and relaxing to play on.

 
   
   
 
dsltn_abs 1   dsltn_abs 2   dsltn_abs 3    
   
   
   
   
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fy_island_domination
 
 
fy_island_domination
 
 

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3kliksphilip
Fightyard
June, 2007
2 MB

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Behold, a large island full of control points you have to take over! Once you die you respawn (on dm mode for css) and can choose from any of the control points you control to spawn from. The winner is the person who gets to touch the other person's big long red rod in the middle of their base. No joke. Climb the mountain! Nice view.

 
   
   
 
fy_island_domination 1   fy_island_domination 2   fy_island_domination 3    
   
   
   
   
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dsltn_smash
 
 
dsltn_smash
 
 

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3kliksphilip
Fightyard
May, 2007
1 MB

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The original Smash map, made centuries ago. Basic, but a great load of fun. Took me a day to make, but many people have had hours of fun on it, including the UK team Imageless who took time out of their busy schedule to team up and unite to beat the falling blocks. They failed.

 
   
   
 
3k_smash_1   3k_smash_2   3k_smash_3    
   
   
   
   
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de_thinkfast
 
 
de_thinkfast
 
 

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3kliksphilip
Defuse
May, 2007
1 MB

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I have a thing for dams. I love them and for some reason I thought that it would be a good idea to make a map with them in. Sadly, they were too long and thin so I just had to do with the nice area in front of them where the liquid goes. You have a sick mind. de_dam is taken, so I dedicate this map to a hacker who playtested it for me: Thinkfast.

 
   
   
 
de_thinkfast 1   de_thinkfast 2   de_thinkfast 3    
   
   
   
   
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de_prospekt
 
 
de_prospekt
 
 

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3kliksphilip
Defuse
October, 2006
2 MB

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I had just bought my first CSS server (With the help of our clan, the jD) and I decided to make the most of the people on the server to help me to playtest a new map. As a result I made a map that was better than it should have been, thanks to the experience being fun, rewarding and worthwhile. Thanks clan!

 
   
   
 
de_prospekt 1   de_prospekt 2   de_prospekt 3    
   
   
   
   
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dm_the_unlucky_one
 
 
dm_the_unlucky_one
 
 

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3kliksphilip
Fun!
March, 2006
5 MB

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Petey Pops from our clan thought up the name for a map that he was making. As I was making a map at the time I gave it the same name, not thinking much about it. Then I didn't bother changing the name. Please with DM enabled, you must escape the battlefield by travelling down the pit. There's a teleport at the end.

 
   
   
 
dm_the_unlucky_one 1   dm_the_unlucky_one 2   dm_the_unlucky_one 3    
   
   
   
   
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dsltn_gibvalley
 
 
dsltn_gibvalley
 
 

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3kliksphilip
Fightyard
February, 2006
1 MB

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Probably my best map. I found vertical walls intimidating, so I used sloped ones. It turned into a surf map. An epic surf map. This level is poorly optimised, very amateurish (it was one of my first) but that doesn't stop it from being one of the most original and fun maps out there.

 
   
   
 
dsltn_gibvalley 1   dsltn_gibvalley 2   dsltn_gibvalley 3    
   
   
   
   
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. . . . .